#Audio Player - Playlist
1 messages · Page 1 of 1 (latest)
i cant provide images but if you do a bit of reading then you should figure out how to do it
depending on how youve stored it you will either store the audio in a variable OR the index for it in a variable and then before playing any audio you compare the chosen audio to whats stored in the variable and reroll if it is the same
@twin hamlet Do this. It will play them in order of top to bottom on the list, then restart at the top.
is there a way to do it so it randomly picks, but it wont do the same one twice in a row
the song can still play twice
just not in a row
then do as i have described. i have provided you the solution just without images
what u said made no sense to me tbh lol
how though? words too complex for you to understand?
you just make no sense
you need the Not Helpful role XD
honestly
its not complex you just didnt explain it well
well, im trying. being verbose isnt my strong suit
You can prevent a song from playing twice in a row by doing the following.
- When you wish to play the next song, create a copy of the list of songs using the "List Copy" chip, and set a temporary "List<audio>" variable to its output.
- Remove the current song from the list variable using the "List Remove Item (All)" chip, with the "Item" input being the current song.
- Pick a random song from the list variable using the "Random From List" chip.
Let me know if this helps.
Replying so that searches can link to the same result
The idea sounds good, but what I'm talking about, is to not let it play twice IN A ROW. It can still play.