#Glass Bridge Jackpot Help Needed

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eager flame
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I’m making a glass bridge, and I want to make it so that the jackpot at the end (starting at $150) increases by $5 every time a player dies, if it’s possible, could anyone explain to me how to do it?

The money the player will be receiving when they reach the end is a currency, if that helps.

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Players will also die by a trigger volume under the bridge.

finite monolith
eager flame
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I connected the Trigger Volume that kills the player to the int variable, then do I connect the green output of the int too the value input on the add?