#What is making this happen (video included)
1 messages · Page 1 of 1 (latest)
Are you doing anything to the doors on room load?
Nope
Are they using pistons?
Animation CV2s
oh hmmm
it looks like the animation is loading before the animation stop has been loaded, when they load, it moves to the next state and then stops?
I have no idea, thats a really weird bug
probably something to do with default states
I have 2 animation gizmos for each door
One to open, one to close
and a booleen switch to toggle between them
@pale timber try to only do a open gizmo and configure it as a ping pong with stop at start and stop at end options enabled