#Roles dont save
1 messages · Page 1 of 1 (latest)
Roles are not persistent, you need to create a system that would remember if a user should have that role on joining, the easiest way is by just using a Bool variable set to cloud
how do i store that player in the variable
You don’t store the player, you store a state, true or false
On join, if true, give role
Else, don’t give role
wiil i have to manually create a list of players that should have the role or can it add everytime they are selected with the button
That’s not at all how the bool variable works
All you have to do is make the player have their variable data set to true
It’s locally saved, so everyone has their own state
how do i get each playerr have there data set to true