Im tryin to create a custom weapon with 2 modes, gun and scythe, and I use an animation gizmo to animate the transformation. While ive made the animation perfect, I cant figure out how to hold it. Clamping a trigger handle onto the animation gizmo only results in having the weapon attached to the handle when the animation gizmo is active. Anyone got any ideas?
#How do I hold an animation?
1 messages · Page 1 of 1 (latest)
I am not sure what you mean by that, but I suggest you use a Cv2 animation, if that is what you are using just give me your RR name and I can try and help
No
I'm using a Gizmo
well then I suggest you use a Cv2 Animation
im not redoing 5 days of animating
and also
the animation isnt the problem
im trying to attach the animation to a handle
so i can hold it
but unless the animation is active (in the middle of transforming) the shapes stay still
just attach it in different ways, or maybe there is a setting on it
there isnt
I did what you are trying to do but I don't remember how I did it