#Kill player for currency
1 messages · Page 1 of 1 (latest)
why not make a post like “why doesn’t my health system working” instead of asking the same question again and again
this is my first time doing this, chill out
Twice*
But it’s all good
I’m telling you know you can’t make the system without a Cv2 health system
I just made the cv2 health system
It’s a pretty in-depth tutorial just follow it
good
the hud won't work and idk if it does damage
Place a projectile launcher and stand infront of it then shoot it
The hud ui will only show up when you join so save the game and rejoin
I did that
send a picture
- Organize it better go from line to line circuit board to circuit board
pretty sure when it starts adding the roles
there’s no need for the circuit to be on top like this make them all go across in on straight line
k
my space is limited
mk
Configure the HIT definition board and add another player port called something like “attacker” “enemy” “shooter”
the player definition board?
edit the player definition board and wire the firing player to the new port you made for the event
?
firing player that’s it
You didn’t add a new port for the hit event
Configure it and add a new player port called “firing player” or “attacker” or “shooter”
⬆️
what type is it, a player?
Player
kk
did that
I have 3 things on here, a player hit, damage and the port I just added
good
Trust @jovial stratus He knows what he’s doing.
Make a new event with a new event definition called “reward player”
ive been doing that for the past 40 minutes
so make a new event definition?
yes
wire the RUN on the delay chip to a event sender configured to “reward player”
what type of port?
so bool???????????
NONE
am i editing the player board?
After the event sender place a event receiver configured to “reward player”
no
make a new event reciever and event definition right?
name the event definition reward player
yes
show me what you have so far
/reciever
in the event sender there’s two options
option one choose “reward player” option 2 choose PLAYER
which sender the player joined or the hit?
neither
wire RUN to a event sender configured the event you made + for the second option choose ALL
Then after place a event receiver
This will send a sorta like a bluetooth signal to the event receiver for the inputed player
Once you do that
go back to your HIT event receiver and wire the new port we made into the event sender
The you done
god this is confusing
anything after the event sender is what you will add to the killer
it’s not if you just read
so wire run into, what sender, circle it
yes
don’t circle it
that’s just to show you
don’t wire the event sender output to anything either
place a new one!
Your placing a new event sender and event receiver
Dude
I’m tried to go as slow as possible
It’s a few steps
place a new event sender after the delay chip i circled and configure it to “reward player” and there’s also a second option in there choose “PLAYER”
Then go to the HIT event receiver and and wire the port/output i told you to make to the event sender
Then place a event receiver configured to “reward player”
Can you do that? @pliant maple