#how do I make the animation reverse when the player exits the trigger volume
1 messages · Page 1 of 1 (latest)
Set speed to negative
Negative what
I would recommend using a booled that turns to true whenever u enter and make it to false whenever u exit take the Boolean to an “if value” connect that to the speed and then if it’s true set it to 0.25 if it’s false then set it to -0.25
Wherem
?
I don't see it
I didn't use the gizmo
I used the animation controller
Use negative
He wants it to be open and closed so that’s y I said Boolean and if value

couldnt you just do this
Thank you
@quiet viper