#loop with tagging system
1 messages · Page 1 of 1 (latest)
its just a loop that goes through the given list in a single frame
the loop output gets executed for however many items there are in the list and the element is output for which one its at right at that moment
then after its gone through the entire list the done output outputs an exec
so you would want to first check if the player is local and skip to the next element (which means you dont do anything else in the loop)
yes
it does it in a single frame and as such the heat cost goes up accordingly
it does read the list, it just happens in a single frame so you cant read the output with your maker pen
yeah, thats normal
just ignore it and treat it as if it had the data you want it to work on
because its not running
even if you do run it it will still show error because it has incremented the index beyond what the list contains and just ended
this
you literally cannot read the output with the maker pen
as long as its given an execution and a list it will go through the list like normal
When I use one of these and loop it to itself, I instantly max out CPU. How do you set it up without causing that?
by not creating an infinite loop