The only help I genuinely need is specially just this first part and that's it. How do I make the trigger volume activate the second the plate shatters? It would affect me of course if I'm in the blast cause I want to make this thing activate only if the potion "shatters" on any surface, regardless if it's root or wall or yada yada. (Vid explains it better)
#Simple request, I think? making a potion weapon
1 messages · Page 1 of 1 (latest)
If the bottle shatters, ——>then enable trigger volume for everyone
But how precisely do I do that is the real question
Get plates tag
If object exited tag is equal to the plates tag, then output true
They object doesn’t exit, it’s connected by a clamp. And he wants the zone to enable.
Btw getting on rn
Ah I'm eating dinner atm
Gotcha, my user is FeuxTheFox
Don’t worry
K
So I don’t think the trigger volume has a choice on activating or not
Gonna find another way
Fuck
I could be wrong…. but i think there is an event for when a RR object breaks
I’m not totally sure
We just checked rn, there isn't
We're trying to get it to work with the snowball where on impact, then it plays the trigger volume
Got it. Problem fixed
it's gonna be a bit annoying to reset it each time lol, it was part of a weapon i'm making
Yup u were right, kinda
No you can make it so when you pick it up it resets
I’m done for today. I’ll get on tomorrow and help if you need it
gotcha
Ah I just woke up rn
do you need anymore help with the potion or do you think you got it?