#Get other players data
1 messages · Page 1 of 1 (latest)
Do a synced int variable on current roll
And set it when it dice finished rolling
1 messages · Page 1 of 1 (latest)
I'm making A RNG (Random number Generator) and I want it so if a player rolled Less than a certain number is tells everyone: "User: [INPUT USER WHO ROLLED] Rolled a [INPUT NUMBER THEY ROLLED]" But it always shows your stats instead of the user who rolled.
Do a synced int variable on current roll
And set it when it dice finished rolling