#Save roles when leaving?
1 messages · Page 1 of 1 (latest)
then connect this to a "add role" or "add roles" chip
the roles will be added to the player when they join if you connect the "add role's" execution input to an event receiver set to "player joined"
@light roost the above method works great just make sure you save the roles to the cloud variable when they’re added instead of when the player leaves since there won’t always be an event if a player crashes or disconnects
I have two questions
-
do you use a for each when giving the roles?
-
how do you add the roles to the list? is it just list add?
-
I usually send an event to everyone and have them give themselves a role
-
Yeah
@light roost