#PvP Map Help

1 messages · Page 1 of 1 (latest)

eager sapphire
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Right, I am currently in the process of making a pvp game and there are a few things i am stuck on mainly surrounding the spawn area.

How do I make it so players do not take damage if they are shot whilst in the spawn area and a “barrier” so that weapon projectiles cant go past but players can (when they are dropping down from the spawn area)?

marble canyon
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At the start of your pvp circuits have an if chip that checks if the player receiving the damage has the lobby role.

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If they do have it, lead to nothing. And if they don’t have it, just continue to the other chip.

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And im pretty sure you just use an invisible collision that ignores players for the barrier

eager sapphire