#How to get "Leaderboard Set Local Player Stat" to include non-local players
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If your execution is syncopated, use the If Player Is Local chip to redirect a specific player's execution.
If the execution is local, use events or variables to turn it into a syncopated execution.
I have used all of these and it seems to still not work.
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It is impossible to set another users stats on behalf of the local player to another
the event "B Killer" is the one I am trying to localize
Is the "If Player Dead" event synced or local?
are you trying to give the killer +1? kill
yes
make sure this is configure to all
I fixed it by changing some things