#how do i stop objects from pusing buttons?

1 messages · Page 1 of 1 (latest)

coarse wagon
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I have been making a game and i setup difficulty levels but being how they are laid out whenever i am holding a weapon if i walk to close to a button it gets pushed by the weapon. How do i stop this from happening? I want buttons to function as normal just not be pressed by walking past holding an item

frail coral
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Make it deco

coarse wagon
frail coral
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If you make it decoration the item won’t have any hitboxes

sour sentinel
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@coarse wagon @frail coral

You cannot

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They are talking about Rec Room Original Weapons, not Maker Pen Shapes

coarse wagon
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Just like the swords and stuff

sour sentinel
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You cannot change the collision on the RRO Weapons, and therefore they will always be able to hit buttons, there is no way to avoid this with collisions.

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You could place an Invisible Collision over the Button and make it collide with objects only with the tag the sword has, or any object should have if they should not be able to hit the button. This means that when the sword hits the collision, it'll be pushed back away from the button. Idk about constant swinging though since that will remove its collision against walls and colliders anyway

coarse wagon
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Ooh thats actualy a realy good idea :o i tried somethig like that but disabled interctions and was like wlp thats stupid 😂 ill have to do that tho :O