#I need help for a knock back sword
1 messages · Page 1 of 1 (latest)
Cool.
And what I have tó do?
Circuits.
Clamp a trigger volume to the sword. When Player Enters, if player equals then use the object last equipped chip and get RecRoom object first with tag, the tag on the sword. Then it says player. Put that into the equals. So get an if chip, if player enters = player last equipped, then nothing, else set velocity. Target is the player who entered and the direction is the forward vector of the trigger volume, get a get forward vector chip and put that target as the yellow output next to the name of the trigger volume chip. Then just change the speed however you want. Should work.
Thanks
Wait how