#Can you put hats on ai?
82 messages · Page 1 of 1 (latest)
Its not that complex..
Its complex to explain because im autistic
how, I didn't know it was possible
I'll make a video and send the link here tomorrow.
alr
@empty sleet did u do it
Shoot I forgot lemme do it rn
frying pan
is it done??
Yeah
@empty sleet ????
Add tag to spawner, this will add the spawner tags onto the ai. Get all with tag > get element (0) > from rec room object > get pos > add (vector3 (0, ai height, 0)) > respawn (ai tag) (rez false). @wheat barn @quiet mist @ember helm @empty sleet
im too dumb
demonstration please
?
Make it small
You can’t
Is that ai or something?
Also
When you post help the use #1020094893458198578
This channel is about hats on ai so please be on topic
ok
thats looks very
complicated
perhaps could u make it a contraption and tell me the name
Knew that no need to @me
the quest for saving waluigi is gone
Sorry for not helping earlier, I was too lazy to make the video and now someone gave up on their project 🙁
Yeah
It's ok
isn't that how people make a following monster using reroom AI
you can't make objects invisible
is it still gone
i might have time to make a video tut
i think its gone
can u help me
ive been researching for 3 years
but idk hiw to pit hats on ai
wait u gen still want help on it
long story short—its a lost cause, for the most part atleast
You can make the hat go to the position of the enemy, but it won't follow the rotation
And it'll only really follow the enemy, not actually attatch

the 3 year search is over