Hello, I've been working on a room for a while now, and I've realized something. Over time, with every save, every object in a game will become slightly rotated. This causes issues like random holes in the floor where two cubes meet, physical object to roll down the slope of a flat floor ect... This may just be a result of Floating Points acting weird but it is a big issue that affects every room in RR.
#Room Save Screw Up
3 messages · Page 1 of 1 (latest)
I had this issue, but the room I noticed it in was an ordinary MakerRoom just with stuff in it. Some walls were higher, and I remember rotating one. But putting it back. After a while I noticed the wall was rotated again.
This has been an issue forever. The best thing to do, make sure no one else is in the room when you save. It seems to happen worse when there are multiple people and the authority of the room sees something different than the others and it does a strange adjustment to meet in the middle or so it seems.