#How do I run exec something for a specific player?
1 messages · Page 1 of 1 (latest)
I’ve always used the event send to all method but is there a better way
Whenever I use it, it never runs for the certain player
define event with property of the specific player, {Player}
send the event to all with your specific player, receive it and check if the player output from event receiver is local
If player is local?
Or run a player event with definition
Config to all
they both work?
cause i’m using a if player is local and it’s not running for the imputed player
I was doing something similar for giving a player a specific variable
I used If player is local
And it works
Try doing a event specified for the player
With the event definition
how
Event Receiver
Event Definition
Event Sender
Configure event definition and put it to player
i know that part
Alr
then a if player is local at the end?
If you want
that’s kinda silly
Should work regardless
why doesn’t a if player is local just run for the invites player
gotta do all this event bullshit
🤷♂️
inputed*
If I made a discord server just about circuits do you think it would pop off?
With players
Or users
I’m sitting here watching tiktok waiting for my girlfriend so we can beat the dragon together 😭
What shawty doin 😔
Ender dragon
😔
No
y nottttt
Because that only works for the specific player that runs the execution
Example
If you clicked the button it would only work for you
I don’t know what any of those things are
e-kitten women
e-dawg man
e-peacock other
Confusion…
i’m guessing your a E-kitten
???
ur a E-dawg?
Are you asking if I’m a guy or a girl?
yup surooscieess
im losing braincells reading this