#Reduce Net with Custom Gun System
1 messages · Page 1 of 1 (latest)
I think if you use the gun handle and put the projectile launcher into the input of the gun handle it should lower it unless they removed that
The projectile launcher input on the gun handle is purely to get firing direction (Which is what you should use for a firing direction @dusty warren, as its more accurate for screenmode users)
Doesn’t it just get its forward vector?
no
Oh
for vr, yes, not for screen
How does it make it more accurate for screen users then?
The projectile will fire at the crosshair.
Yeah emmitter v2
I hate that we don’t have a larger collection of particles to use in the V2 emitter
Try this it only uses 12% net heat for me. You can change the delay to make it faster
Note that NET usage is based on the maximum amount of players that can be in a room. The NET limit decreases as the player limit increases.
That was 12% with 2 players in a public room
Likely the reason why NET was only 12%.
It is, it’s a huge factor
Idk it doesn't matter what the max players it matter how many are in the current room
It was probably 20
The max player limit does matter, like a lot
NET isn’t calculated by how much are currently in the room, it goes off of the max allowed
Oh dang the more you know
Even if you’re by yourself in a 40 player room, it will still treat it as if 40 players are in said room