#Hand position vector
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search "looking" or smth
sorry i searched but nothing came up
Less Than Or Equal(Acos(Vector3 Dot(Get Local Player Camera Forward, Vector3 Normalize(Player Hand Position - Local Player Camera Position))), 20)
This system will output “True” if the angle between the direction of the player’s hand position (use either the “Local Player Get Right Hand Position” chip or the “Local Player Get Left Hand Position” chip) from the camera position and the player’s camera forward direction is no greater than 20 degrees.
thank you
i dont really understand how to wire everything
There was lrtly a post from like 10 mins ago
And the name was verbatim
Wire the top input of less than or equal to the output of acos wire the acos Input to vector dot output
Wire the top input of vector dot to get local player camera forward and the bottom vector dot input to vector3 normalize output
Wire the vector normalize input to subtract output wire top Subtract input to player hand position and bottom subtract input to local camera position
Configure the bottom Greater than or equal and make it 20
youre not him thx sooo much