#Objective Marker Help

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bitter terrace
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note; mocked is a player that left the room

outer gorge
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you could use the player left or leaving event to then refresh the objective position or hide it all together

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its a synced event so everyone in the room will see those events when they receive it

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the only exception is that the player leaving will not receive the player left event

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keep in mind that objective markers are local and you might need to have an event definition to update the marker position for all players that are not the room authority

bitter terrace
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i just made it so it attaches to the closest player to local player