#Valve index doesn’t throw that strong like it does on oculus

21 messages · Page 1 of 1 (latest)

earnest hawk
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yeah thats just something with the index

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its always been like that im pretty sure

frank panther
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oof

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but when i’m throwing things it just goes to the side sometimes

earnest hawk
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i dont play on index, so i cant really help you with that but

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i dont know

frank panther
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oof

earnest hawk
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probably just a bug

frank panther
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do you know where i can post this situation somewhere else here?

earnest hawk
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theres been a few bugs lately

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best bet is just waiting for someone else to respond

frank panther
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for me

earnest hawk
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hm

frank panther
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i can’t even play dodge ball anymore

earnest hawk
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maybe put it in #bug-reports

frank panther
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ok

earnest hawk
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not really sure

true shoal
# frank panther but when i’m throwing things it just goes to the side sometimes

The reason for this is the sensitivity of the Index grip controllers. As you know, you are able to grab objects using both the controller trigger and the pressure-sensitive palm grip around the side of the controller.

Due to how sensitive this is, sometimes players who try to throw using this pressure-based grip can have difficulty letting go of the object when anticipated (due to the awkward positioning of the grip on the controller).

An easy fix for this is to disable the pressure-based grip by editing your controller mapping in the bindings menu for Rec Room, or selecting a more preferable button binding created by other users.

frank panther
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Yoo thank you so much!

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it’s been a day since this has been up