#add bounty system

1 messages · Page 1 of 1 (latest)

cyan crater
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I made a system that allows players to give other player a bounty but everytime someone uses it everyone ends up getting the amount added to them, how do I fix this?

ionic parcel
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@cyan crater Send a pic of your circuits

cyan crater
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It’s just a Event receiver

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That’s the thing that sends the signal

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Don’t have to see the rest haha

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@ionic parcel

ionic parcel
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I’m not gonna steal ur shitty bounty system

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If I can’t see what I need to help you on then how can I help….

cyan crater
cyan crater
ionic parcel
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Dude

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SEND a pic

cyan crater
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I physically can not.

ionic parcel
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There are many ways to do this

cyan crater
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Hense why I literally told you

ionic parcel
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I need to see what way fits with your system

cyan crater
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There are 3 circuits

ionic parcel
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Then how is that a bounty system…

cyan crater
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BECAUSE ITS NOT A BOUNTH SYSTEM

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It adds a bounty to the selected player

ionic parcel
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But i’m your title

cyan crater
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0-0

ionic parcel
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Mk

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I understand that

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Ur very stingy

cyan crater
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It’s a Multiple choice prompt which then goes into a “Event receiver”

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All o need is for you to tell me how I make it so only the selected player gets the added amount and not everyone else

ionic parcel
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You would need to use

  1. Get player by display name
  2. if player is local should run
cyan crater
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Thank you

ionic parcel
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@cyan crater how are you getting all the players names

cyan crater
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Through a system I made before, it’s done with a Get all players and a String Variable

ionic parcel
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Mk good