#collection system
17 messages · Page 1 of 1 (latest)
There's a very helpful tutorial on youtube about a collection system
Today I will show you how to make a collection system in rec room for your games. These collections systems are similar to horror games like Slenderman and poppy playtime. Today we will go through the circuits to set up this system in rec room.
Use Code RCL1 To Support Me on Rec Room or CLick Here https://rec.net/?a=RCL1
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Yea I saw that but that’s for 1 player so if someone collected 1 of those items it would show up for the rest of the players I need to make it separate and I need to make it so there scattered around the map every time it resets and not just the same place
I'm not super good with circuits so I would probably tell you something wrong, I'm sorry
It’s fine that’s guy is good at tutorials tho but it just isn’t exactly what I’m looking for
Let's pretend you have 5 objects to scatter. I think that you need a list with many set positions and make it that when someone joins, 5 of them are chosen to set the objects. But I don't know how to make this thing visible to only the local player. Let me think
Of what
ur system
Cant to many circuits I tried to send them but I got timed out for an hour for spamming
You would have to see them
Event sender that send the event to all players
Do want the variable to be cloud because if not you could also just sync the variables