#Gun handle firerate

1 messages · Page 1 of 1 (latest)

faint jungle
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Just a quick one, is gun handle fire rate X rounds per second or is it something else? I'm currently making a gun under the premise that it is rounds per second

limpid wolf
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Its per second

faint jungle
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Thanks

limpid wolf
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Everything in Cv2 is going to be per second and metric (like velocity being m/s)

faint jungle
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K thanks for letting me know

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Also, what with the new greater than chips?

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Optimization?

limpid wolf
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it would say something like 4.9956 is greater or equal to 5

faint jungle
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Ah ok

jaunty shell
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if you plan on copy pasting firerates from irl to recroom, divide it by 60, vice versa.

(for example, 800 rpm ´rounds per minute´ is 13 rps ´rounds per second´)

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though i must inform you that the projectile launchers some reason can not exceed more than 10-12 firerate due to recroom being a bit stupid. If you really want you can just a "flipflop" chip on the makerpen and then connect it to projectile launchers. though it will spike up the net heat severely.

limpid wolf