#Is it possible to edit a bow?
15 messages · Page 1 of 1 (latest)
no
you may be able to use trigger volumes to detect when an arrow is shot, block the arrow, then use a projectile launcher to shoot something else
That's what I expected, how do I detect with an arrow with trigger volumes though?
What tag or something should I use?
i dont know if trigger volumes detect arrows, if they dont, you may be able to use a button
I should be able to use a button.
if it does work, it wouldnt be a tag, just detecting if the list has more than 0 objects
Makes sense.
i dont know if it will allow for shooting at higher rates, but its the best i could come up with
Yeah, I just want to make something as a joke.
You could also use transform and set velocity to shoot other things too, such as chairs
That would be fun.
I haven't tested it
But block the arrow shot
And then try the player definition event player hit object (beta I think)
Might work might not work
Once again I haven't tested it