#cv2 random spawner

1 messages · Page 1 of 1 (latest)

clear salmon
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I just need a cv2 text that when pressed telephones the player to a completely random spawnpoint

mortal gulch
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Have all the spawn points inside a list, then use get random from list, connect it's output to get position and a get rotation. Put those into a set transform with the player that touched it and yo circuit's done

distant idol
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You could also generate 3 random floats and plug those into a Vector3 Create

mortal gulch
distant idol
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Event receiver 30htz > respawn RRDevious

distant idol
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Ah thanks. Event Receiver 30HZ > 0 frame delay both booked to a Respawn RRsmileF

alpine agate