#AI Pathfinding Custom
18 messages · Page 1 of 1 (latest)
???
Read it.
I didn't find any results that matches my question
Search for your question before you make a post on it.
Search Pathfinding, there are already plenty of results.
I only find ones that are outdated or isn't CUSTOM
i stg if I get muted for posting 2 links
This is the fourth in a series of computer science videos about the graph data structure. This is an explanation of Dijkstra’s algorithm for finding the shortest path between one vertex in a graph and another. Indeed, this explains how Dijkstra’s shortest path algorithm generates a set of information that includes the shortest paths from a sta...
Welcome to the first part in a series teaching pathfinding for video games. In this episode we take a look at the A* algorithm and how it works.
Some great A* learning resources:
http://theory.stanford.edu/~amitp/GameProgramming/
http://www.policyalmanac.org/games/aStarTutorial.htm
Source code: https://github.com/SebLague/Pathfinding
If you'd...
@random sparrow
This isn't rec room but ur asking I watch this and like try to implement it???
The A* video shows how A*, one of if not the best pathfinding algorithm works
The Dijsktra's algorithm video shows how dijsktra's algorithm works, which is very similar to A*, but with less logic, making it slower yet cheaper to run
By combining the knowledge of both videos, you can make functioning A* pathfinding
Yes, exactly like I did
Ok
I'll try
You will need knowledge of lists, variables, and custom loops
Ya I know that
and very smart ways of optimization