#Player Prompt Multiple Choice to show All Players

18 messages · Page 1 of 1 (latest)

sinful agate
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I don't know how to do this-

lilac atlas
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Never tried this but if I were to try this

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I’d do

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Get all players into a To string and and set it up like that?

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Or do you want it to show each player individually as a choice

sage nymph
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To string*
Sorry it was bugging me

lilac atlas
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Oh mB

sage nymph
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You’re good

sinful agate
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I found a way to do it, however, how do I make it so I can push out a respawn or anything on the player?

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I found how to do it guys.

hollow cloud
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I think you have to work with Event Sender&Event reciver
@sinful agate

hollow cloud
sweet oyster
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a method i would opt for is to copy the current state of the get all players chip into a list variable then generate the options using that list and using the choice index to get the player from the first list

brisk tulip
# sinful agate

Execute the prompt multiple choice player on done, not on loop

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Other than that it should all be correct

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@sweet oyster @hollow cloud @sinful agate @sage nymph @lilac atlas

sinful agate
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I did it dw