#Getting and Setting the Position of every player in a room.
8 messages · Page 1 of 1 (latest)
create event definition
event sender (above event, all)
event receiver (above event) > set position/transform of local player
I will try this
What would the inputs and stuff be
if the position never changes then none
otherwise add one vector3 input
and one more for direction if youre using set transform
W