#Help with vector
5 messages · Page 1 of 1 (latest)
Add 9.81 * Delta Time velocity upwards, this will cancel gravity
Can you elaborate on how to do 9.81 * delta time
multiply 9.81 by update 30hz event delta time
Oh k I think I understand
5 messages · Page 1 of 1 (latest)
So I'm trying to make a trigger handle that uses vector to fly. But I'm noticing that when aiming the vector forward I start falling instead of continuing to fly. So if anyone knows how to essentialy cancel out the drop that would be appreciated ty.
Add 9.81 * Delta Time velocity upwards, this will cancel gravity
Can you elaborate on how to do 9.81 * delta time
multiply 9.81 by update 30hz event delta time
Oh k I think I understand