#How to rotate a point in world space to another point
12 messages · Page 1 of 1 (latest)
Subtract by origin position
Rotate by rotation
Add to origin position
this basically says "Convert this relative space point to world space, rotate, convert back to relative space"
ahhh, ok, makes more sense, thought of subtract bc it went super far
wait, rotate by rotation, as in origin?
just rotate by whatever rotation you want
ok, so in this case origin i suppose?
i guess
ok, ill just let u know if it still goes super far away
So i geuss this is normal?
Someone getting beat up in the background? 🤕 XD
dogs