#i need to make it so only one person can have king role at a time

16 messages · Page 1 of 1 (latest)

proven ivy
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Please help

sly pewter
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Explain more

proven ivy
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so a trigger volume gives player king role for sSitting on throne but if a player already has king role then the player doesn't get king role

tired bough
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Could you explain more, i can't get what you need help with

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Plus if circuits give role to player that they already have it; It won't affect

proven ivy
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i want a game where there can only be one king and when he dies you can get the king role by claiming the throne

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it works

tired bough
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Local player -> get combatant health -> less than(0) -> bool variable wired by update 30hz event

Bool variable changed event -> if true then -> player remove role("king")(local player)

proven ivy
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how do i make the player with the role have more health than others

tired bough
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Idk

proven ivy
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ok ill figure it out

sly pewter
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Just give him shield instead of health cause changint the max health is not possible

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@proven ivy

proven ivy
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idk how

static lodge
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You might consider configuring 2 separate teams in a game role: 1 for the king (which is limited to 1 player) and another for everyone else.