#How does I make PvP on?

24 messages · Page 1 of 1 (latest)

pure pollen
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Hello, I have a question! How do I set it up in my room so that everyone can eliminate each other? But so they can't kill the Creator! I would need help as I've only been playing RR for a week.

pure pollen
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How does I make PvP on?

open dew
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Why would you want it so the creator can’t die, so u can admin abuse?

placid solar
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He ain’t wrong

pure pollen
open dew
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Why do you want the owner to be invincible

pure pollen
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HOW CAN I MAKE PVP ON!!!!!!!

radiant nova
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The man is making a simple demand

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He wants the PVP on and he’s not gonna stop until then

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Anyways serious answer. Go into permissions and give all your owners / co-owners / what ever group you want to be invincible a role.

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Then with a CV1 system (which you shouldn’t use) you can check if the player has the role and constantly add 100 health. With cv2 game rules (much cooler) you just wire a “has role” chip into an “if” chip. If the player has a role, do nothing. Else, run the hit circuit.

mossy mica
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Then you can either have it automatically start the game, or you can go in your watch and start it in the “This Room” menu

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To make the creator invincible just give the creator a role in the Permissions tab of This Room and then do this with Cv2(you need to have Beta Content enabled)

Event Receiver(30Hz) -> Combatant Set Health(For the combatant port use Get Any With Role and use the role that you choose to have the owner use)

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It’s expensive and will error if the owner isn’t in the room, though this likely won’t be an issue for you

mossy mica
open dew
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fair enough, I just hate it when people do that

radiant nova
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Since that wouldn’t error and could be expanded to co-owners

mossy mica
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Yeah but then you’d have to send an event to room auth to do the actual health setting

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Just didn’t feel like explaining that lmao

radiant nova
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If your using cv1 game rules it’s probably better to use cv1 methods for minor things like this

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Cv2 does not like cv1 game rules all that much

mossy mica
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Yeah I agree but for the same reason as before, this method just seemed easier to explain lel