#get ground position
7 messages · Page 1 of 1 (latest)
The literal position of the ground below the player, or the players ground position?
The literal position of the ground underneath the player is just a raycast from the players head pointing in the direction of (0,-1,0) with a max distance of Infinity
The players ground position can be found with 2 methods:
With Beta - Combatant Get Ground Position
Without Beta - Player Position - ((0,1,0) * Distance(Player,Player Position)
I wanted to get the ground position, thanks cryptic, and does it still outputing a position when the combattant is in the air
Don’t forget to disable collision with players. Otherwise it will return the position of ur neck
Between players ?
Configure the raycast to ignore players, otherwise it will collide with ur own body