#How to get the forward direction/rotation from a Rec Room AI?
15 messages · Page 1 of 1 (latest)
Not possible at all, its weird
Best thing you can do is normalize Combatant Get Velocity, which outputs the direction they are moving
Seriously? That seems like a major oversight
yeah, all chips like get position, rotaton, forward, etc all output 0,0,0
gotta use the combatant chips
Yikees
I feel like get position still works, i could’ve sworn i made a direction detector thingo by subtracting a saved variable of the AI’s position in the previous tick from the current position.
Need to use combatant ground position
I've got it working now! Thank you so much! 😄
(sorry about the late reply)
only by 4 days 
Yeah true 😂
I've been busy lately
So I didnt have much time to check my discord, oof 😅
If that’s not beta and you’re sure get position doesn’t work, then i guess that must be what i used?