#Noise not changing

6 messages · Page 1 of 1 (latest)

late rapids
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No matter the input for the Noise chip, the output stays at 0.5. I'm trying to make a home-made voxel terrain generation but they are just at the same Y position because of the unchanging noise output. Could someone please tell me if I am doing something wrong?

echo swan
late rapids
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Ok, I'll try that later, thank you!

vocal mesa
late rapids
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I tried it with decimals and it worked!