#Random sounds every min
11 messages · Page 1 of 1 (latest)
as in list of sounds, list create right?
how can i connect my list create with sounds to audio player? @small musk
So your gonna get sample audios hooked up to the list create, then a get random from list. That will give you a random audio. The take that random audio to the audio player
That method is simple but ineffective
There is a chance the delay could permanently stop, via lag spike or CPU error
The best way is to set a float variable to floor(Time Get Precise Seconds / TimerDelay) at 30hz (Via Floor, Divide, Time Get Precise Seconds and Event Receiver (Update 30hz)
The "TimerDelay" is not a chip, but instead its the 2nd input on the divide chip, its how many seconds need to pass in order for it to execute
You can then use the "Variable Changed" event to receive when the variable changes
@ruby kelp
That is correct the delay could stop and that's the problem with the lays right now the system that you're trying to do is really complicated for basic people to understand that's why I did not suggest it
Giving someone a complicated system is billions of times better than giving them an inefficient system
Yeah and the problem with you is you like to tell people how to do it and when they have questions about it You get annoyed with them You suggested advanced systems to people who don't even understand what the hell you're saying. My on the other hand I'm willing to get online join you and I private room and do the system for you. Then show you how it works.
You are not willing to give it a 100 percent when you suggest something to someone else.