To be more specific, I want a make a system where when player joins the room, it automatically assigned the player if the team slot is empty right? But I also want to add other stuff like, you can see what team you part of from the CV2 text and you can even switch teams by using CV2 interaction volume. And even a system like showdown where let’s say each 3 rounds, the team shuffles right? But idk how to all of that and I am scare of using the event receiver using update 30Hz where it could effect Networking or CPU, so I want to make this system that is barely or little networking or CPU if that is even possible. If so, can you guys tell me how? That will help a lot
#how can I make a team switch system without the need of “Update 30Hz” if even possible?
1 messages · Page 1 of 1 (latest)
how can I make a team switch system without the need of “Update 30Hz” if even possible?
when game is started, save get all players into a player list variable, list shuffle the variables, and then For each of player variable, on loop, if list get count of "All players with role" of the role representing team 1 is less or equal to list get count of all players divided by 2, then add team 1 role, else add team 2 role.