#Does Ai create paths before making the agent move, or after
18 messages · Page 1 of 1 (latest)
You have to go into your room settings and bake a navmesh before any AI you spawn will be able to move
Talking about algorithms such as dijkstras
So it runs the for each until the final node is in sight of the player
Mhm, then it takes that path, that's one method that makes the whole path beforehand
Or until it gets to the node in sight of the player
Which algorithm is this
Or is it every algorithm
Any algorithm
When is the algorithm run
?
Like when it gets to a node?
And is there a seperate list of nodes that the ai will move through
All the time
But this is not good for Rec Room, it is better to have the AI move whilst running the Algorithm.
Is there a list of node the ai has to follow?
Id probably run it at a 30hz with a 0.5 second delay