#sound that only one player can hear
12 messages · Page 1 of 1 (latest)
Configure the audio player and turn off Synced
To choose who hears it, make a custom event with a player port
Send the event to All when you want the sound to play, and make sure you have the player who’s gonna hear it wired to the player port.
Then do
Event receiver>If Player Is Local> audio player play
Unless you’re using a localized system then there’s no need
Ok thanks man
Yw
Wait what do you mean by custom event?
configure the audio player and turn off synced @stuck storm
Ohhhhh
Spawn an event definition
THANKS FESTIVE
You can add data to the event, and can use it