#???
14 messages · Page 1 of 1 (latest)
You would need RRS to do this
i mean, could have a scrolling text circuit thats synchronized throughout 4 text, but ye.
RRS would be a better option if u have PC tho
Yeah I thought of that but it’d be a pain to explain over text lol
But yeah it would work
ah ye xD thats y i just said scrolling text circuit. Understandable xD this is a neat idea tho, i might see if i can make a more flexible scrolling text thing but for any amounts of text?
after ive made more progress on stuff i've been procrastinating on first of course xD
Same I have like 10 different games I’ve just started and put to the side💀
I was abt to say the text thing may not be too complicated then as I typed it out I realized just how wrong I was
xD yee
How would you do the scrolling text circuit?
o ye, forgot u asked, dose the jumbotron text go forwards or backwards? like does it wrap around left or right?
or well, which direction do u want it to go in per say
It goes left
Ok so set int variable to string length, delay, on run, set text, after delay, int switch (configured to add compare value 0), on fail, subtract 1 from int variable and run delay again. on "0" execution fires when done. String substring with length of the "window" (how many characters to display while "scrolling" throught the message) with index of int variable subtracted by the window. The output of the substring is what you set the text to.
Keep in mind "window" is a value YOU determine. So experiment with it, id suggest starting off with 20
Also keep in mind this is for 1 text, not all 4. Im going to be looking into it in my own time. It is 1 dimensional afterall. And so id rather actually work through it.