#trigger volume terror!
8 messages · Page 1 of 1 (latest)
Try “to rec room object” on the trigger handle before checking if it’s in the list
Index #2 can only exist if there are 3 objects in the volume
Index #2 is the third oldest object in the TZ
What do you mean?
Wire the trigger handle to the “to rec room object” chip
Then to the list contains
A List<Rec Room Object> cannot contain a Trigger Handle, or any other object type except for Rec Room Object
However, if you convert that object type to the wanted object type (using From Rec Room Object), it will convert the Trigger Handle type to a Rec Room Object Type