#How do I make a working plane/jet with a seat?
28 messages · Page 1 of 1 (latest)
Get trigger and handle rotation and seat rotation
Seat as start and trigger as hand in slerp
For the lerp do start with Seat pos and end with seat pos+seat forward vector
Use and update 30hz into a 0s delay and wire it to an if
Use the rec room object get is local player authority and wire it to the seat
Then condition to if
If true then set rotation (seat) {slerp result}
Then if trigger primary action is holding> set pos (seat) {lerp result}
My seat just kept teleporting to the trigger handle when i pressed the button is that normal
what is the position you're setting the seat to?
Booting rr up
make sure its
Position of Seat + Forward Vector of Seat
I have that as the end lerp
Which goes into set position
whats the lerp progress?
0
oh
Also it flys!!!!! No steer though
whats the start?
Does functionally the same as no lerp