#how do you make crosshairs snap to rotate on the surface they are on?
17 messages · Page 1 of 1 (latest)
It might not work as I’ve never tried it, but you should be able to set the rotation as the objects rotation.
use surface normal
What Cryptic said. however if it dont work, you need to fix the pivot. To veiw pivot, turn on "show pivot" in settings
whats that?
Surface normal is the direction the surface your hitting is facing
So for example, if you are hitting flat ground, the normal is (0,1,0), since surface is facing upwards
So if your crossair is facing the surface normal, it will lay flat along the surface
nvm im just gonna be lazy and set the rotation of the crosshair to the rotation of the trigger handle