#How do I change the distance of 3D Audio?
5 messages · Page 1 of 1 (latest)
Cant until janurary
Best way to do it currently is turn it to 2D, and set the volume based off distance
How would that work with 2D? I thought 2D played audio for the entire map
You unsync it, and periodically set the volume individually for each player to give the illusion of 3D sound based on their distance from a desired point.
what Jeb said, but him adding "for each player" sounds like for each player. Do it for local player. Basically, 30Hz, set audio player volume. Idk what volume that'd be, but it defines involes distance. You need some typa ez math i dont know, or probably just incrementing a variable.