#HOW DO I MAKE BETTER AND PROPER LIGHTING

15 messages · Page 1 of 1 (latest)

wooden lily
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If you're on oculus/mobile then it's just bas for you

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Select all the object that are touched by it with your makerpen to see the actual light

livid scaffold
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using cv2 lighting is always better imo when playing of quest.

livid scaffold
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by using a cv2 point light component

orchid talon
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Only high end platforms have good shaders, sorry

granite basalt
livid scaffold
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well you can ajust the range the lights make by configuring the lightbulb

granite basalt
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Ight

cyan rover
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if you want pitch black shadows then use the outer space subroom preset and use a sun component to turn off sunlight

granite basalt
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That’s not even close to what I’m asking

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I don’t even know what I’m doing tbh

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Well I do but it doesn’t look good

cyan rover