#how do I store list data as a cloud var?
26 messages · Page 1 of 1 (latest)
The best thing you can do is convert the list to a string (Either with a custom compiler or with To String) and save it into a string variable
That would work
All I need would be a unique separator char between the difrent list values
Then I'd reccommend making your own string compiler
A what
Bascically a system that converts the list to string, except with your own conditions
Lets say you convert the list [0,1,2,3] to a list
To String will format "[0, 1, 2, 3]"
Your own compiler could be anything you want, like "0,1,2,3"
You mean that you Can make "string list cloud" but not with Vector, player and stuff
You cant make any cloud list variables
What you can do is convert a list to a string, and save that into a string variable
Big Brain Time, thanks
Also the problem is that whenever I get an custom made object by tag or trigger volume target, all I get is "rec room object" but it doesn't specify witch one it is and just breaks
Use tags instead
Give each object a unique tag
There is no tag data type
configure the object to give them a tag
I did
Then use Get All Tags or Get First Tag of the object
save that tag value, its a string, instead of using To String on the object
But it's still "rec room object"
If you dont make your own tag, the default tag is #makerpenobject
Ik, I deleted it and added a new one, but it was still maker pen object
because you are using To String
use Get First Tag
So I got the custom tag, but how would I convert it back to an rec room object data type? Because again, it just shows up as "maker per object" for the output of a trigger volume