#Darkness Blindness effect using CV2?

9 messages · Page 1 of 1 (latest)

shy kindle
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Have a cv1 fog chip with a starting and fading distance of like 3 or some small number, and make it only visible to a role(also at the bottom of the configure menu, make the priority 3)

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Then with cv2 give the player that role when you want them to be blind

shy kindle
fading wave
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It'll be visible to everybody right when they load in the room so

shy kindle
fading wave
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I know but I want it to be for everyone when they do

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So should I just use the add player role chip hooked up to a trigger volume?

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And just put the volume where they spawn?

tranquil herald