#Gun Handle is actually useful now, how do I use it?

8 messages · Page 1 of 1 (latest)

gloomy scarab
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I'm currently using Gun Handle as the grip for the Hot Bomber 2 editor tool

Its fine on VR because you can point the pen on any direction, but holy shit the UI is awful on screen

  1. How do you detect if a player is on screen using the gun handle
  2. How does Gun Handle Get Firing Direction Work
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is it just the forward vector of the other object

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as far as I can tell, its just the forward vector of the input object

gloomy scarab
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currently replacing all my Get Forward Vector and Get Position connections with these if values

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The editor tool now works for screenmode players in first and 3rd person :D

mellow blaze
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@gloomy scarab I don't know if you still need the answers, but:

  1. You would need a separate system to get if the player is on screen afaik, but there may be an obscure way to use Gun Handle to get it
  2. Get Firing Direction I think just gets the direction of the input proj launcher
mellow blaze
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I woke up 5 mins ago so my brain is cooked